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Guide:Advanced brown techniques

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This guide introduces you to advanced brown techniques, allowing you to build solutions that use absolutely no wheels. Solutions that use no wheels are distinguished by having a brown badge.

Mass is the key component in any brown contraption. It gives them energy in lieu of powered wheels. To create a concentrated point of mass, simply click in the same spot around 10-30 times, then drag the immediate joint under your mouse to adjust the amount of mass . The longer you drag the joint away from the other side of the rods, the more mass you will create. Keep in mind that water rods are half the weight of wood rods, but they can pass through objects.

If you have come from Afronanny's basic brown guide (under construction), you may have some difficulty understanding some of the explanations in here, so you may need to spend more time re-reading particular sections.

This guide was originally written by ~Jon~, some of the step by step guides contained in this article(s) were written by others though/

Contents

[edit] Overview

This guide assumes that you can make a basic arm, but to become a "pro," you have to think outside the box. If you don't think you can figure out a level, just mess around, attach sticks to different places, you might invent something new and useful and beat the level without problems! That's basically how I, Jon, think of ways to solve the level.

Also, don't be wasteful! For instance, if you need to make two arms/grabbers/pokers/etc, don't use two separate stack of rods if possible — just use one stack (example: [1]).

Before you continue, be aware that none of the guides should be followed exactly unless your situation matches the one in the level that the tutorial specifically solves. As mentioned before, a good Contraptionista will think laterally and add-on to or modify each design blueprint to fit their needs. Always remember this when solving a level.

[edit] Timers and triggers

Timers are an essential part of most brown designs. There is a large variety of timers, a couple of these include chains, square platforms, triggers, and Friction platform timers.. whichever way you do it, they should be used accordingly to the situation you are in. I can't think of anything else I would like to mention, add in anything you want about timers and triggers here.

[edit] Basic designs

These designs aren't complicated enough to prompt a guide for now, but I find them useful for all sorts of things. You should learn all of these before reading the more complex guides. If you can't figure these out, I recommend you watch them a few times- they aren't hard to understand at all.

  • Extending Catapult 1
  • Extending Catapult 2 Originally made by Entity, Made popular by Foro and Jdelgado.
  • Power Catapult Slightly more complex than the simple catapult, but more powerful.
  • Simple CatapultI thought of this a while ago, its gotten quite popular since then. I may have not been the first person to find a use for this, but i thought of it by myself anyway. you can also use this as an extending catapult, as seen on the left hand side of this design: [2]
  • Nurkapult Simplified Nurket arm, Thanks Nurket!
  • Pop-A-Pult These take advantage of joint flex to make a catapult, works best if you aim straight up. Design by Victor Escobar, AKA Thik Tip

[edit] Advanced designs

This is the main section of my brown guide series and all of these could use some work here and there, feel free to help.

[edit] Other brown tutorials

[edit] Guide entry Format

If you decide you want a guide made and I'm too lazy to author it, here is the format for writing guides. Please try to familiarize yourself with wiki editing before you attempt to write a guide.



===Design Name===

# sentence preferably about adding weights or the support frame. [design example]

# second sentence [design example]

# third sentence [design example]

and etcetera. Please try to keep your guides below ten steps though.


====Troubleshooting====

*Problem 1 text

**Answer 1 text


*Problem 2 text

**Answer 2 text

And etcetera.


====Examples====

By Name

*example design ID

*example design ID

*example design ID


By Second name

*example design ID

And etcetera. I think that about covers it. I will touch up and guides that are submitted- Thanks!

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